Prussia ideas eu4.

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Earth Conscious Coastal-Inspired Collab Embodies the 'Live Buena' LifestyleGOLETA, Calif., March 21, 2023 /PRNewswire/ -- Sanuk®, a division of De... Earth Conscious Coastal-Inspir... Best military ideas. With Policy: Quality. If you're playing a tall game, such as Florence or something, you will make use of tall idea sets like Economic and Innovative. These combine well with Quality to give you a strong army. Without Policy: Offensive. Culture as represented in EU4 is the representation of the local populaces on a provincial level. The culture represents the combination of the local language, customs, ethnicity and nationality of the people. Religion is split from this list, as it is represented by provincial religion which has a separate representation in the game. Plus dip techs are the most useless, so you wont be missing much if you spend a little too much bird power. Military idea can be offensive/defensive/quality. Offensive is just solid, Defensive is great early game (though less good once you’re Prussia) and quality for (eventually) space marines. Honestly I’m not a big fan of the Innovative pick. Canada is a formable nation located in the Colonial Canada region of North America, with its capital traditionally located in Ottawa. In the timeframe of EUIV, its territories are controlled by France, Great Britain, and various First Nations tribes, including Cree and Ojibwe. Although Canada was confederated in 1867, a skilled player can form ...

Now in the case of Prussia (and without shenanigans), b maxes out at -50 (Prussian government) +25 (Administrative Ideas) +20 (Economic Hegemon) +15 (Palace of Bangkok) +10 (El Escatorial) +10 (Mission) =30% This means that for an 80 dev state, it's better to expand administration 4 times, and then centralize state. As you said, again, it's not a terrible idea group you should never take. But in general, for your first admin idea group you're gonna get way more benefit from Religious or Humanist, and by the time you start taking other idea groups, administrative efficiency and greater manpower pools/force limits make the Admin ideas far less appealing.Basically, all this stuff stacked up turns your army into a juggernaut, I conquered most of the HRE, parts of Russia and Scandinavia in my game by playing relatively casually before 1700, and then formed Germany (Note; Germany keeps the Prussian idea set, so don’t feel afraid to change, but once you form Germany you will leave the HRE).

Jun 20, 2021 · StriderLS said: For a Prussia with colonial ambitions, it's way more benefical to actually conquer provinces in English Channel -> North Sea -> Gulf of St.Lawrence -> Chesapeake Bay -> Caribbean instead of colonizing. Even East Indies Route, Channel -> Ivory Coast -> Cape is on the table. Effects. The country: becomes the Roman Empire.; gains 50 prestige.; gets the event ‘New Traditions & Ambitions’, unless it has custom ideas.; if Domination is active : . Unlock the Roman Empire and Roman Republic government reforms; if the nation is not revolutionary : Enact the Roman Empire government reform if the nation is a Monarchy …

Religious ideas is very good, since you're going to convert to protestant/reformed. Defensive, offensive and quality are all excellent pick-ups for Prussia. You can never go wrong with admin or influence. Of the military groups, offensive is good all-around, defensive is better than quality early and quality is better than defensive later. You ...You can keep Prussian ideas while forming Germany. Whether you should do it depends a lot on what you'd like to achieve overall, I wouldn't take only France into account. Germany's ideas will help you expand and manage your empire easily (-2 national unrest, +5% administrative eff, +1 diplo rep for alliances / vassals) and +20% goods modifier ...EU4 | Guide | Prussian Adventures - Brandenburg-Prussia Tutorial 1.30. The Fisherman. 831 subscribers. Subscribed. 1.8K views 3 years ago. Gutentag liebe …It was easy tbh, even with 300k ottoman troops vs my 120k. While ofc Prussia is the best militarily, the Teutons still have amazing ideas, combine them with the mission tree and random events which both give you a ton of free discipline and morale, TO is …Ideas such as Economic, Diplomatic, and possibly even Humanist. Exploration can always be a fun twist, but often times much of the colonial world will be taken at this stage of the game. Playing as Prussia in Europa Universalis IV offers a unique and rewarding gameplay experience. By selecting the right idea groups, utilizing …

Oct 8, 2023 · Ambition: The recent history of the March of Brandenburg has been a sad state of affairs. With poor soils, swamps and wild forests Brandenburg is not the richest lands of the Holy Roman Empire and under Wittelsbach and Luxemburg rule the region has been treated as a source of quick income. With the ascendence of the Hohenzollern Dynasty things ...

Admin ideas at some point for this reason too. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. In MPs, I'd suggest going for 4 military idea groups. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with ...

Admin as the third idea kicks in right around the time when you form Prussia. Admin is essential if you want to keep the Prussian Monarchy government form. For an HRE game, you might take Influence instead of Diplomatic. With the ideas above, this gets you 50% diplomatic annexation cost reduction from policies and ideas if you have Influence ideas.Steam Community: Europa Universalis IV. This is a 2020 guide for Brandenburg in Europa Universalis IV, patch 1.29.6, and it discusses what are the best strategies for Brandenburg, how to manage the diplomatics at the start of the game, howSep 3, 2018 · Brandenburg starts with 6 provinces in the HRE with only 57 development. Although a fairly small nation, it’s widely popular with EU4 players. The main reason is that forming Prussia from Brandenburg is a natural progression in game. And Prussia is a very strong nation with one of the best militaristic national ideas. Blue Apron is rising today on news that it has begun to receive new funds. Here's what investors need to know about APRN stock. A new funding round may help breath new life into Bl...Iirc you keep the Prussian government when you form it, but you also get claims on all Europe and there's a 5%adm efficiency in german ideas that is super good, I'd say it's better to form Germany then stay Prussia. r/eu4. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox ...With this idea set and Innovative you should be able to start keeping a full cabinet of advisers on hand. 4th Quality - This idea set connects the trifecta and give you a huge boost in troop quality. At it is taken after forming Prussia (hopefully) you should have no trouble filling the group in quickly with the +3 military monarch skill from Prussain …gets the event ‘New Traditions & Ambitions’, unless it has custom ideas or already has Bavarian ideas. gets new missions, unless it was Munich, Landshut or Ingolstadt. gains a permanent claim on all unowned provinces in: Lower Bavaria area; Upper Bavaria area; East Bavaria area. moves its capital to Munich, which gains 2 base …

Lübeck's powerful national ideas allow it to dominate the Trade power in any trade node by owning only a few Trade Centers in that node. The Trade Centers it owns have their trade power boosted by its national idea of +20% provincial trade power modifier, if the center is within a Trade Company then it gains a further +100% boost, all topped off …Trade ideas are good for exactly such situations, but aren't mandatory. Admin ideas for core cost reduction aren't bad, but coring costs won't be high during the run because of AE in the HRE. However, once you form Prussia you'll need the +25% governing cap from Admin ideas, which essentially gives you +50% because of your unique gov type.StriderLS said: For a Prussia with colonial ambitions, it's way more benefical to actually conquer provinces in English Channel -> North Sea -> Gulf of St.Lawrence -> Chesapeake Bay -> Caribbean instead of colonizing. Even East Indies Route, Channel -> Ivory Coast -> Cape is on the table.What are the best ideas to use when playing as Prussia (or when trying to form them?) Archived post. New comments cannot be posted and votes cannot be cast. …"While other nations do battle, you lucky Austria, you wed." - Maria Theresa of Austria, Last of the Habsburgs (1717-1780) Austria starts the game as the Emperor of the Holy Roman Empire.It is located in Central Europe, bordered by Bohemia and minor German states to the north and west, Hungary and Cilli to the east, and Venice and …White trim with wood doors is the perfect design idea for anyone looking to bring a balance of class and earthy tones into their home. Expert Advice On Improving Your Home Videos L...Effects. The country: becomes the Roman Empire.; gains 50 prestige.; gets the event ‘New Traditions & Ambitions’, unless it has custom ideas.; if Domination is active : . Unlock the Roman Empire and Roman Republic government reforms; if the nation is not revolutionary : Enact the Roman Empire government reform if the nation is a Monarchy …

StriderLS said: For a Prussia with colonial ambitions, it's way more benefical to actually conquer provinces in English Channel -> North Sea -> Gulf of St.Lawrence -> Chesapeake Bay -> Caribbean instead of colonizing. Even East Indies Route, Channel -> Ivory Coast -> Cape is on the table.No, you just need to work around it. The Prussian Monarchy gives you a better military than any nation in the game and crazy monarch point generation, but at the cost of a massive gov cap debuff. Get around it by building statehouses, courthouses, centralizing states, taking admin ideas, etc. 4. jmp_1098 • 10 mo. ago.

Creating Germany is mainly for if you wish to play a wide and blob game. They have 5% Admin efficiency in their ideas which is super helpful. If you become Germany as Prussia, you will still get the Prussian monarchy though, so the -50% Governing cap will still be there, which players usually get rid of to blob even more. Tldr: Prussia: Tall ... Provence -> Sardinia Piedmont-> Prussia is my favorite- no need to rush the Prussia formation since the government is hard to deal with before tech 23. This gets you a Prussia with 30% diplo annexation cost, troops that drill even faster and will never lose their drill (with the monument in Austria), 5% admin efficiency, 10% goods produced, and ... When working on the Internet, whether you are a blog writer, a web designer or even a programmer, the time will eventually come when you will have to convert your XML files to PDF ...6 Exploration Ideas. Exploration is a vital idea group to take for any nation that wishes to explore the colonization features, thanks to the idea ‘Quest for the New World,’ which allows the recruitment of explorers and conquistadors. This is especially important if you want to take advantage of the Leviathan DLC's colonization features.The Holy Roman Empire (HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. Members are considered 'Princely states' and their heads are 'Princes'. From these Princes, up to seven are Prince-Electors, who vote on which Prince will be …well actually you can form prussia for the cores on kurland and zemojita and the base tax and if you want prussian as your main culture, due to you already have prussian ideas as brandenburg, and then form germany for the claims on the german region (taking worst eagle-flag in eu4, plz Paradox fix crappy eagle) Chrisixx • 9 yr. ago.Else Brandenburg and Prussia are not really PU masters. If you want to form Germany, the HRE is something you want to get rid of. However being the emperor early has massive advantages: Manpower boost + a bit of income. Since you start quite small the bonus is really good in the early game. Using some Imperial authority, you can revoke the free ...500 hours is nothing. Prussia has the overall strongest military. Following things to up discipline to the maximum: Prussian ambitions 7.5%. Offensive ideas 5%. Quality Ideas 7.5%. Absolute monarchy 5%. Economic+Quality Policy 5%. Offensive+Quality Policy 5%.Are you looking for some makeup no-no's for daytime brides? Check out these 10 makeup no-no's for daytime brides. Advertisement We're just going to be honest and tell it like it is...Prussia is a formidable military power in Europa Universalis 4 thanks to its powerful National Ideas, unique government reforms, and the Militarization mechanic. In …

Fiyeroo. •. Prussian ideas for warfare, German ideas for blobbing. You can keep the Prussian ideas when you form Germany, so you can get the new German missions with more rewards. Atotheks2. You should form Germany. The missions are way too good to pass up gives you claims on almost every region in Europe and crazy permanent modifiers.

As you said, again, it's not a terrible idea group you should never take. But in general, for your first admin idea group you're gonna get way more benefit from Religious or Humanist, and by the time you start taking other idea groups, administrative efficiency and greater manpower pools/force limits make the Admin ideas far less appealing.

Otherwise influence, because diplomatic ideas' best idea (lower province cost) isn't all that useful until later into the game. Religious is also viable, if you want to expand east quickly. I often take economic first for a more historical, vertical kind of game with high development and uber troops through policies.Sep 13, 2017 · A guide on how to play Brandenburg into Prussia!If you enjoyed this video, please like, subscribe, or follow on twitter and facebook!Facebook: https://www.fa... Ideas for Prussia / Advice for my current game. Can't play Prussia and not get Defensive and Innovative ideas IMO. With those two, you'll be able to roll permanent 100 army tradition. 6-6-6 generals all day err day. Also take Offensive for more army mayhem, and maybe Diplo to make expanding easier. Seriously, Humanist, Diplomatic, Religious ... 1. Sweet-Molasses-3059. • 2 yr. ago. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses (1 st policy of each group is free,always). 1.Protestant all the way. Reformed gives you 10% land morale (and also 10% naval morale, but who gives a shit?), whereas Protestant gives you 5% morale + 2.5% discipline + free bonus of your choosing. Personally I switch that to -5% idea cost when applicable, 1% missionary strength if religious, or -1 national unrest if not. When you get to Admin Tech 10, form Prussia and continue to work away at your claims from the mission tree. I also try to take Gotland and Riga as they have centres of trade. Riga you can usually take when you war with Lubeck, and Gotland you can often diplo vassalize. For ideas, I usually take Quality, Trade and Innovative (in that order). About three years ago, I removed a pig’s face from its skull, packed it with herbs, zest, and spices, and sous-vided it for many hours to make a porchetta di testa. This process wa... 2)Get Quality ideas for another 5% discipline. 3)Get Economic ideas for Quality-Economic policy worth 5% discipline. 4)Prussian ambition gives another 5% discipline. 4)Max militarism should give another 10%. 5)Mac absolutism after triggering court and country disaster should give 5%. 6)Take the discipline advisor for 5%. Wi-Fi connections look the same, but come in many flavors. Each Wi-Fi network is built on one of a series of standards put forth by the Institute for Electrical and Electronics Eng...Public speaking anxiety, aka glossophobia, is the fear of speaking in front of others. It can be overwhelming but there are ways to cope. Speaking in front of others can be challen...

VDOMDHTMLtml> Eu4 Prussia guide - Expansion, Ideas, and events! - YouTube. A guide on how to play Brandenburg into Prussia!If you enjoyed this video, please like, subscribe, or … Creating Germany is mainly for if you wish to play a wide and blob game. They have 5% Admin efficiency in their ideas which is super helpful. If you become Germany as Prussia, you will still get the Prussian monarchy though, so the -50% Governing cap will still be there, which players usually get rid of to blob even more. Tldr: Prussia: Tall ... This is a guide on eu4 idea groups. In this video I'll tell you how should you choose ideas, will tell everything about every idea group, tell you their purp...Instagram:https://instagram. leak duckskyward sumter county flcooper's ranch deer lodge tnbusiness hours for sams A guide on how to play Brandenburg into Prussia!If you enjoyed this video, please like, subscribe, or follow on twitter and facebook!Facebook: https://www.fa... albanian buzz cuthome inspector louviers co Livland (37) is part of a state. Effects. The country: becomes Livonia. gains 10 prestige. if DLC 'Lions of the North' is active: gets new missions. If the country was the Livonian Order, it switches to the Livonian path, otherwise it gets Livonian missions. what size is taylor swift Discipline starts off at 100% and can be changed through idea groups, advisors and events. Having at least 125% discipline is an Age Objective in the Age of Revolutions. The longer a battle goes on and the more troops are involved in a battle, the higher discipline is needed to prevent manpower loss. In early stages of the game, one …Culture as represented in EU4 is the representation of the local populaces on a provincial level. The culture represents the combination of the local language, customs, ethnicity and nationality of the people. Religion is split from this list, as it is represented by provincial religion which has a separate representation in the game.