Ksp planet mods.

Here is a transfer window map, basically you align Kerbin as shown in the map and wait for your target planet to align. Usually, we say the angle of the transfer window when referring to it. We find the angle of the transfer window by drawing a line from Kerbin to Kerbol (The Sun) then to target planet, the angle formed at the sun would be the ...

Ksp planet mods. Things To Know About Ksp planet mods.

A: Kerbin Side Remastered is designed for Stock KSP. As there are many Planet mods it's too time consuming create KSR for each one. I haven't tested it yet but KSR may work with planet resize mod, use at your own risk. Q: The old Round Range is over the new one? A: The older version of the Kerbal Konstructs plugin includes the old statics for ...Pood's OPM-VO (Outer Planets Mod - Visual Overhaul) Latest Release - v.0.3.5 "The Matoro" Pre-Release Beta - 23rd Sept. 17 Due to some users having issues with compatibility, please find below a list of the dependencies and the current builds used to run OPM-VO. Please ensure that you are running...Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Come and see as we launch ...Description. Comments (10) Files. Images. Relations. Kerbal Exoplanets is a mod that adds exotic new planets to the game. It also adds stars and some potentially habitable planets! NOTE: REQUIRES KOPERNICUS TO WORK. ALSO, THE CURSEFORGE VERSION DOESN'T PROVIDE VISUALS.

This is my first planet mod, pls be gentle. Installation. Remove any preexisting QuackPack installations (QuackPack folder within GameData folder in KSP directory) Install ALL listed dependencies, following the links below; Download and extract the QuackPack zip file; Place the GameData folder into your KSP directory

@kerbiloid A hexagon-based terrain generator really seems like it would introduce a whole new breed of planet designs and could quickly get awkward being used in parallel with/beside KSP's existing convention for choosing and lying out geological features. There's the new issue of having terrain features compartmentalized like this could get ...

Hello, Avera9eJoe here! This is Spectra, my ultimatum of a visual pack. A well optimized and yet breathtakingly beautiful revamp of all celestial bodies in KSP, with a pick-and-choose features setup so that you can tailor the mod to what you want. Fly through the geysers on Minmus and Eeloo. Soar across Laythe's glittering bioluminescent sky.The best (and cheapest!) option is still to reduce your mod count, getting rid of anything you don't desperately need and then keeping it low despite the appeal of shiny new mods (or when Kopernicus gets 1.9.x compatibility as planet packs use a lot of RAM too).This mod aims to add a completely new adventure as you begin on Eve (which has Kerbin's properties for ease) and explore and uncover the secrets of the old stock planets. There is lore for you to uncover on the detailed planetary surfaces. This mod adds highly detailed, 4k planets, each come with their own EVE and Scatterer …Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Come and see as we launch ...Some players may remember the Rescale! mod made by Gallieo88, but is outdated, so i decided to convert Rescale to the modern versions of Kerbal Space Program. The Rescale Continued is a small mod used with Sigma Dimensions to change the universal scale, and you can select 2x, 2.5x, 3.5x, 5.4x, 7.6x, and even 10x scale to …

Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.12.x] (Kopernicus) QuackPack v1.1.0 - An inner system expansion ... but it will run alongside Parallax 2 enabled planets from the stock system or other planet mods. Q. Will QuackPack ever support Parallax 2? A. QuackPack is intended to support Parallax 2 at some point, when I have the ...

It's quite a simple mod once you learn how to use it. (if you can figure out the maneuver node system, you can figure out the kerbtown gui) Just land where you want the launch site, ctrl+K ingame to open the gui, select an object, move it around the surface with the arrows, and mark the object as a launch site.

Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] ... Community project that aims to bring together bug fixes for KSP 2. Community Fixes 0.11.1 for KSP2 0.2.1.0 Patch Manager A mod for your generic JSON patching needs ...About this mod: This parts pack focus on space plane and contains more than 60 dedicated parts, including OPT's trademark 'J' and 'K' type lifting body fuselage, 8 cockpits, large wing parts and engines. The technology level of the parts are 'near future', OPT engines are efficient and powerful, suitable for SSTO.Avalon Planet Pack. A KSP 1 planet pack set in the home of the Avali. You start with the moon of Avalon as your homeworld, initially exploring the other moons of the Valaya system, before going to the other planets in the star system, and ultimately reaching for the stars. Fur full details, read the KSP Forum Post (TODO).Jun 2, 2020 · Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Come and see as we launch ... "term in quotes" For terms with spaces-term: Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2 KSP1 Mod Releases. [1.8.1] TRI planet pack. THE REACH: INTERSTELLAR Creative Commons Attribution 4.0 International License The Reach Interstellar is an interstellar based planet pack for more advanced players. The system sits at about two kerbal light years distance.The mod is meant to be compatible with several system replacer mods, and w...

Kopernicus Continued Planetary System Modifier is a mod that provides for the graceful introduction of custom celestial bodies in Kerbal Space Program.. For those wondering, this is the new thread for the stable branch of Kopernicus under management of R-T-B. @prestja's old thread can be considered closed, and will soon feature a redirect …KSP1 Mod Development. [1.12.x] Lazarus: Awakenings Planet Pack (WIP) LAZARUS IS OUT NOW! Welcome to Lazarus: Awakenings. A whole new stellar neighborhood with a dark secret. Spoiler Sloppy lore summary: Kerbals arose at Darwin, or Archaea, or somewhere in between. Archaea is the protoplanet version of Darwin, however Darwin is the present version.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Development [WIP][1.3.1] North Kerbin Dynamics - Nuclear Bombs and Heavy Ordnance Pack (and other things) v0.84b ... = Updated to BDAc BETA 1.1 = Mainly compatibility stuff 0.8.3: = Compatibility with KSP 1.3.0 0.8.2: + Added in the Mk77 Incendiary Bomb (WARNING: NAPALM CODE IS UNFINISHED ...DepartmentHeadImage [KSP 1.8.0 - 1.12.5] Fix administration building custom departement head image not being used when added by a mod. ModUpgradePipeline [KSP 1.8.0 - 1.12.5] This will save mod versions in sfs and craft files, and use those versions for mods' SaveUpgradePipeline scripts so that mods can handle their own upgrade versioning using ...49. TextureReplacer. Before we get into the gameplay mods, let’s also take a look a look at a few ways we can improve the game’s graphics. Visuals is commonly stated as a negative for Kerbal Space Program, while some would argue that it isn’t really the point of the game anyway.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.0.x] Trans-Keptunian - Outer dwarf planet pack (v0.4 - 06/07/15) ... I never wish to make a planet pack that seems detached from existing planets. So, eventually, the planet pack will have all feature that stock planets have. Some of them are (but not limited to): Stockalike descriptions ...THIS MOD IS NOT READY FOR A REVIEW. PAGE WILL GET AN UPDATE SOON ™. After almost 50 years of the Kerbal Space Program, Kerbal scientists started to question what other mysteries might be hiding beyond the orbit of Jool.They pointed a telescope at all those distant flickering things in the sky and that day Kerbalkind discovered that they were just a small part of a greater cluster of stars ...

Astronomer's Visual Pack is the most intensive visual mod for Kerbal Space Program, but has been tuned and optimized such that even mid-end hardware will bring an enjoyable experience. With 8k textures, the minimum specifications required for a smooth experience (60+ FPS) is a GTX 1060 6GB , paired with 16GB of RAM .KSP1 Mod Releases. [1.8.1] TRI planet pack. THE REACH: INTERSTELLAR Creative Commons Attribution 4.0 International License The Reach Interstellar is an interstellar based planet pack for more advanced players. The system sits at about two kerbal light years distance.The mod is meant to be compatible with several system replacer mods, and w...

Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.2.2] Kerbal Galactic Expansion Mod [1.2.2] Kerbal Galactic Expansion Mod. 1.2.2; trappist-1; planet pack; By UnnamedProdigy February 27, 2017 in KSP1 Mod Releases. Share ... Added a new planet to the Kerbol system Added rings and a corona to XurbolTransfer Window Planner and MechJeb come to mind. These will also help with the 'neat' bit. Another thing you can do is once you get an encounter with another planet, place a maneuver node about halfway there, or at the solar ascending/decending node, whichever is more convenient.This mod adds the real solar system to its kerbal space program, where its orbits, sizes, actual textures, real antenna sites and most real launch sites are added.-----Download the Real Solar System (REMASTERED)-----Download the textures repository of the original author mod Here (choose your resolution)If you have GPP and-or other planet mods installed and you want KSP 1.4, be sure that you do not install, or have not installed 1.4. Remember that Kopernicus is version locked and will fail. Do not come complaining to Galileo or the Kopernicus developers because your game broke.On 2/24/2023 at 8:18 PM, Vl3d said: Chill with the modding for a few days. Let the devs iron out the bugs before making APIs. Love. "Modder's Gonna Mod". - Chris Adderley , Kerbal Space Program 2: Episode 6 - Early Access [6m50s] Edited March 1, 2023 by AstroClef. Quote.Progressive Colonization System v3.1.2 @ 2022/4/17 This mod provides a simple life support system and a production model that doesn't require mad slide-rule skills to understand. But core to the whole idea is the "tiered" model for production. When you first go to space, you can get by on stored ...On 5/20/2016 at 12:40 PM, ProtoJeb21 said: I'm excited for the new update. But what I meant earlier by "update" was. Download the mod. Run the mod with Kopernicus 1.0.4. These days, there's no need to rewrite planet configs for new updates. Yes, yes there is. For instance, the material types had to be altered greatly.Here are our picks for the best Kerbal Space Program mods. The best Kerbal Space Program mods are: MechJeb 2. kOS. Kerbal Engineer Redux. Kerbal Interstellar Extended. Kerbal Attachment System.1 for KSP 1.12.5 Sushut's Main Menu Mod A simple plugin which replaced the kerbals with a random craft (either stock or made by the player) in the main menu. Sushut's Main Menu Mod ... Outer Planets Mod - Parallax with Scatters 1.0 Hotfix for KSP 1.12.5 No more OPs Mod that prevents generating enormous amount of energy with solar panels and ...GEP is designed to provide several installation options. It can be added to the stock solar system, Galileo's Planet Pack (GPP), or JNSQ. It also works in combination with Outer Planets Mod (OPM). And with the optional add-on GEP_Primary, GEP takes center stage as the primary star system, with the planet Nodens as the home world.

However, as with all game changing mods like this, it's probably best to make a backup of your install just in case. EDIT: OPM_Galileo in fact removes the FlightGlobalsIndex body references from the body configs, to ensure compatibility with previous versions of the official release these will have to be edited in to your configs …

I just started playing Kerbal Space Program and I'm really impressed with the amount of things you can do in this game. I love the idea of exploring space and colonizing other planets, but I realize that the base game is a bit limited in this area. So, I've decided to look for mods to enhance my gaming experience.

This mod adds highly detailed, 4k planets, each come with their own EVE and Scatterer configurations. Every single planet and moon has been adjusted and changed. Even Jool. All planets have been tested and I have made sure both rockets and spaceplanes can function on each of them. System Requirements: 5GB of RAM; KSP 64 bitBeta_1.3 for KSP 1.12.5 | Download: 391 bytes | Released on: 2022-07-11 A planet mod adding a black hole system.Good mods for ksp that add more stars and more planets. Mod. MUST BE ON CKAN. 4. Add a Comment. Sort by: Search Comments. Hevach. • 2 yr. ago. Outer planets is the …DepartmentHeadImage [KSP 1.8.0 - 1.12.5] Fix administration building custom departement head image not being used when added by a mod. ModUpgradePipeline [KSP 1.8.0 - 1.12.5] This will save mod versions in sfs and craft files, and use those versions for mods' SaveUpgradePipeline scripts so that mods can handle their own upgrade versioning using ...127. About me: Rocketry Enthusiast. Posted June 7, 2015. I was looking for a forum post or a wiki page with a list of *all* the mods that add planets, like Outer Planets or Kerbol Plus. Couldn't find one. If such a list does not yet exist or isn't kept up to date, I volunteer to maintain a list. Quote.Insystem Mod: Rearranges several planets and moons of the Kerbol system. Interstellar Adventure: Adds a star, 2 gas giants, a planet and a comet. Kaiser 2: Adds 2 planets. Kerbol Minor Bodies: Adds 2 moons, a comet and 3 asteroids. Kohman Pack: Adds a black hole and 2 planets. Othrys Planet Pack: Adds a gas giant, two planets and five moons.Kopernicus (Yeah, never thought a planet pack would need Kopernicus!) KopernicusExpansion (Never tested it without KopernicusExpansion, may work without it.) Supported Mods. Scatterer Environmental Visual Enhancements Homeswitch is optional in this mod! Simply add the folder named ZiveHomeswitch located in the Optional folder to KSP's GameData!Kerbol Plus is a planetary expansion for KSP, aiming to add new and exciting worlds for players to explore. Kerbol Plus adds in 6 new planets and 6 moons for players to discover. Created by KillAshley (New Horizons, Uncharted Lands) and Thomas P (Kopernicus), this pack hopes to add in various bodies in a more stock-like feel.Jan 29, 2017 · Gameslinx's Planet Overhaul is a planet mod for Kerbal Space Program. This mod is licenced under CC-BY-NC-ND 4.0. Proceed with the following install instructions ...

The World Beyond is a Kopernicus based Kerbal Space Program star system mod that currently adds 100 celestial bodies into a cluster of 6 star systems while preserving the stock system. The World Beyond mod is modular, allowing you to choose which part of the mod you wish to install and play with.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.12.x] Ven's Stock Revamp Resurrected: v1.16. "Too Much Space In Space" 2021 Sep 05 ... Just found this out, but this mod is incompatible with Snark's "MissingHistory" mod, since they both overwrite the Swivel and Reliant engines. You end up with a strange unremoveable shroud around the ...Custom Asteroids is a rework of the stock asteroid/comet system. Just install the mod, load up a save game, and any newly spawned asteroids will appear in locations around the solar system, including an asteroid belt, a more varied near-Kerbin asteroid population, and suitable cometary orbits.Instagram:https://instagram. common problems with 2013 chrysler 200flight 2984 southwestfanduel igloo indianapolisedgewater hampton bays ny KSP1 Mod Releases. Sigma: OPM Tilt This mod gives Urlum (OPM) a 90° axial tilt. Rings and moons are tweaked to be consistent with the planet's tilt. Dependencies Requires Outer Planets Mod, Kopernicus and ModuleManagerSupported ModsKSP-AVC: Warns you when a new patch is released.OPMClouds: adds clouds to the OPM pl... rutgers admissions deadlinewrigley field chicago seating chart 3.9k. About me: Junior Rocket Scientist. Posted October 5, 2017. The mod that I think has the best looking planet textures is Galileo's Planet Pack. Quote.Other than that I don't know. And I'm not 100% sure it works but give it a go! On the subject of older mods, if the mod has not been updated to 1.1 then no, they won't work. There are however quite a few mods that have been updated to the 1.1 prerelease. Here's the thread for that. who is jennifer coffey husband A well optimized and yet breathtakingly beautiful revamp of all celestial bodies in KSP, with a pick-and-choose features setup so that you can tailor the mod to what you want. ... KSPRC's surface textures, Stock Visual Enhancement's storms and lightning, Better Atmosphere's planetary glow, Astronomer's colors, it's all there. You …02-Mar-2023 ... The rumors of the Kerbal Space Program Outer Planets mod let's play's demise were greatly exaggerated.Description. I made a little "mod" that I have wanted in the game for a while now: Planet Wiki, a KSPedia-based mini-wiki that contains useful information regarding the planets such as science multipliers in different situations and the border between "In Space High" and "In Space Low." The kind of stuff you normally have to go to the KSP wiki ...